Now is when you bring together everything we’ve talked about, everything you’ve read, and all the skills you’ve developed through the challenges to design an entire game.
For your final project, you will design a game as a solo designer. The first portion of that project is to write a comprehensive game design document. This is not a small task! Be prepared to work diligently on this. The level of detail included in this document should be extremely high. Not only that, but the way your document is put together visually is also incredibly important. Beyond the quality of the game’s design consistency, clarity, and structure are paramount.
I will evaluate your design document and make suggestions and comments. Another student will also evaluate your design document (and you will evaluate the document of another student). You will use this feedback to make changes as you move forward into the development phase.
The document you submit should be organized as one of the following templates/samples:
Remember, you are not developing this game, only designing it.
In addition to this, you will be given the design document of another student and you will need to come up with 5 areas of improvement to present to them. Format these in numbered paragraphs and explain, in each paragraph, the following:
Your comments on another student’s game design document must be sent to them at the date specified via DM in Slack. Due dates for this will be determined closer to that point in the class.
You may know of or remember gateway requirements and grading declarations in my previous classes. I am now combining these to streamline the process. Make sure to check out the grading declaration page for more information on the process.
The PDF you submit should have regular margins, be double spaced, use a standard 12pt font (no Comic Sans, please), and be free of grammatical errors and spelling mistakes. It should have a filename like: 405-YourLastName-DesignDocument.pdf.